fix: Reduce Icecast burst size and prevent now-playing updates during pause

- Reduced Icecast burst-size from 64KB to 8KB to minimize buffer accumulation
- Fixed spectrum analyzer to only create MediaElementSource once
- Added resetSpectrumAnalyzer() function to allow reconnection
- Prevent now-playing info updates when stream is paused across all players:
  * Player page
  * Front page
  * Pop-out player
  * Frame player
  * Admin page
- After pause >10s, reconnect stream and reinitialize spectrum analyzer
- Preserves spectrum analyzer functionality after pause/unpause
- Eliminates stuttering and buffer accumulation issues
This commit is contained in:
Glenn Thompson 2025-12-06 08:21:30 +03:00 committed by Brian O'Reilly
parent 924f6498de
commit 6e8260172f
8 changed files with 210 additions and 26 deletions

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@ -1,4 +1,4 @@
* Rundown to Launch. Still to do:
** [#C] Rundown to Launch. Still to do:
* Setup asteroid.radio server at Hetzner [7/7]
- [X] Provision a VPS
@ -25,23 +25,23 @@
1) [X] Liquidsoap is exposing its management console via telnet on the exterior network interface of b612.asteroid.radio
2) [X] icecast is also binding the external interface on b612, which it
should not be. HAproxy is there to mediate this flow.
3) [ ] We're still on the built in i-lambdalite database
3) [X] We're still on the built in i-lambdalite database
4) [X] The templates still advertise the default administrator password,
which is no bueno.
5) [ ] We need to work out the TLS situation with letsencrypt, and
5) [X] We need to work out the TLS situation with letsencrypt, and
integrate it into HAproxy.
6) [ ] The administrative interface should be beefed up.
6.1) [ ] Deactivate users
6.2) [ ] Change user access permissions
6.1) [X] Deactivate users
6.2) [X] Change user access permissions
6.3) [ ] Listener statistics, breakdown by day/hour, new users, % changed &c
7) [ ] When the player is paused, there are pretty serious stream sync issues in the form of stuttering for some time after the stream is unpaused.
8) [ ] User profile pages should probably be fleshed out.
9) [ ] the stream management features aren't there for Admins or DJs.
10) [ ] The "Scan Library" feature is not working in the main branch
11) [ ] The player widget should be styled so it fits the site theme on systems running 'light' thmes.
12) [ ] ensure each info field 'Listeners: ..' &c has only one instance per page.
10) [X] The "Scan Library" feature is not working in the main branch
11) [X] The player widget should be styled so it fits the site theme on systems running 'light' thmes.
12) [X] ensure each info field 'Listeners: ..' &c has only one instance per page.
* Server runtime configuration [0/1]
- [ ] parameterize all configuration for runtime loading [0/2]

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@ -10,7 +10,8 @@
<header-timeout>15</header-timeout>
<source-timeout>10</source-timeout>
<burst-on-connect>1</burst-on-connect>
<burst-size>65535</burst-size>
<!-- Reduced from 65535 to minimize buffer accumulation during pause -->
<burst-size>8192</burst-size>
</limits>
<authentication>

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@ -12,6 +12,18 @@
(defvar *canvas* nil)
(defvar *canvas-ctx* nil)
(defvar *animation-id* nil)
(defvar *media-source* nil)
(defvar *current-audio-element* nil)
(defun reset-spectrum-analyzer ()
"Reset the spectrum analyzer to allow reconnection after audio element reload"
(when *animation-id*
(cancel-animation-frame *animation-id*)
(setf *animation-id* nil))
(setf *audio-context* nil)
(setf *analyser* nil)
(setf *media-source* nil)
(ps:chain console (log "Spectrum analyzer reset for reconnection")))
(defun init-spectrum-analyzer ()
"Initialize the spectrum analyzer"
@ -37,27 +49,35 @@
(:catch (e)
(ps:chain console (log "Cross-frame access error:" e)))))
(when (and audio-element canvas-element (not *audio-context*))
;; Create Audio Context
(setf *audio-context* (ps:new (or (ps:@ window |AudioContext|)
(ps:@ window |webkitAudioContext|))))
(when (and audio-element canvas-element)
;; Store current audio element
(setf *current-audio-element* audio-element)
;; Create Analyser Node
(setf *analyser* (ps:chain *audio-context* (create-analyser)))
(setf (ps:@ *analyser* |fftSize|) 256)
(setf (ps:@ *analyser* |smoothingTimeConstant|) 0.8)
;; Connect audio source to analyser
(let ((source (ps:chain *audio-context* (create-media-element-source audio-element))))
(ps:chain source (connect *analyser*))
(ps:chain *analyser* (connect (ps:@ *audio-context* destination))))
;; Only create audio context and media source once
(when (not *audio-context*)
;; Create Audio Context
(setf *audio-context* (ps:new (or (ps:@ window |AudioContext|)
(ps:@ window |webkitAudioContext|))))
;; Create Analyser Node
(setf *analyser* (ps:chain *audio-context* (create-analyser)))
(setf (ps:@ *analyser* |fftSize|) 256)
(setf (ps:@ *analyser* |smoothingTimeConstant|) 0.8)
;; Connect audio source to analyser (can only be done once per element)
(setf *media-source* (ps:chain *audio-context* (create-media-element-source audio-element)))
(ps:chain *media-source* (connect *analyser*))
(ps:chain *analyser* (connect (ps:@ *audio-context* destination)))
(ps:chain console (log "Spectrum analyzer audio context created")))
;; Setup canvas
(setf *canvas* canvas-element)
(setf *canvas-ctx* (ps:chain *canvas* (get-context "2d")))
;; Start visualization
(draw-spectrum))))
;; Start visualization if not already running
(when (not *animation-id*)
(draw-spectrum)))))
(defun draw-spectrum ()
"Draw the spectrum analyzer visualization"

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@ -635,6 +635,12 @@ function displayQueueSearchResults(results) {
// Live stream info update
async function updateLiveStreamInfo() {
// Don't update if stream is paused
const audioElement = document.getElementById('live-stream-audio');
if (audioElement && audioElement.paused) {
return;
}
try {
const response = await fetch('/api/asteroid/partial/now-playing-inline');
const contentType = response.headers.get("content-type");

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@ -55,6 +55,12 @@ function changeStreamQuality() {
// Update now playing info from Icecast
async function updateNowPlaying() {
// Don't update if stream is paused
const audioElement = document.getElementById('live-audio');
if (audioElement && audioElement.paused) {
return;
}
try {
const response = await fetch('/api/asteroid/partial/now-playing')
const contentType = response.headers.get("content-type")
@ -102,9 +108,42 @@ window.addEventListener('DOMContentLoaded', function() {
// Update playing information right after load
updateNowPlaying();
// Auto-reconnect on stream errors
// Auto-reconnect on stream errors and after long pauses
const audioElement = document.getElementById('live-audio');
if (audioElement) {
// Track pause timestamp to detect long pauses and reconnect
let pauseTimestamp = null;
const PAUSE_RECONNECT_THRESHOLD = 10000; // 10 seconds
audioElement.addEventListener('pause', function() {
pauseTimestamp = Date.now();
console.log('Stream paused at:', pauseTimestamp);
});
audioElement.addEventListener('play', function() {
if (pauseTimestamp && (Date.now() - pauseTimestamp) > PAUSE_RECONNECT_THRESHOLD) {
console.log('Reconnecting stream after long pause to clear stale buffers...');
// Reset spectrum analyzer before reconnect
if (typeof resetSpectrumAnalyzer === 'function') {
resetSpectrumAnalyzer();
}
audioElement.load(); // Force reconnect to clear accumulated buffer
// Start playing the fresh stream and reinitialize spectrum analyzer
setTimeout(function() {
audioElement.play().catch(err => console.log('Reconnect play failed:', err));
if (typeof initSpectrumAnalyzer === 'function') {
initSpectrumAnalyzer();
console.log('Spectrum analyzer reinitialized after reconnect');
}
}, 500);
}
pauseTimestamp = null;
});
audioElement.addEventListener('error', function(e) {
console.log('Stream error, attempting reconnect in 3 seconds...');
setTimeout(function() {

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@ -26,6 +26,39 @@ document.addEventListener('DOMContentLoaded', function() {
if (liveAudio) {
// Reduce buffer to minimize delay
liveAudio.preload = 'none';
// Track pause timestamp to detect long pauses and reconnect
let pauseTimestamp = null;
const PAUSE_RECONNECT_THRESHOLD = 10000; // 10 seconds
liveAudio.addEventListener('pause', function() {
pauseTimestamp = Date.now();
console.log('Live stream paused at:', pauseTimestamp);
});
liveAudio.addEventListener('play', function() {
if (pauseTimestamp && (Date.now() - pauseTimestamp) > PAUSE_RECONNECT_THRESHOLD) {
console.log('Reconnecting live stream after long pause to clear stale buffers...');
// Reset spectrum analyzer before reconnect
if (typeof resetSpectrumAnalyzer === 'function') {
resetSpectrumAnalyzer();
}
liveAudio.load(); // Force reconnect to clear accumulated buffer
// Start playing the fresh stream and reinitialize spectrum analyzer
setTimeout(function() {
liveAudio.play().catch(err => console.log('Reconnect play failed:', err));
if (typeof initSpectrumAnalyzer === 'function') {
initSpectrumAnalyzer();
console.log('Spectrum analyzer reinitialized after reconnect');
}
}, 500);
}
pauseTimestamp = null;
});
}
// Restore user quality preference
const selector = document.getElementById('live-stream-quality');
@ -598,6 +631,12 @@ function changeLiveStreamQuality() {
// Live stream informatio update
async function updateNowPlaying() {
// Don't update if stream is paused
const liveAudio = document.getElementById('live-stream-audio');
if (liveAudio && liveAudio.paused) {
return;
}
try {
const response = await fetch('/api/asteroid/partial/now-playing')
const contentType = response.headers.get("content-type")

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@ -47,6 +47,15 @@
});
}
// Track pause timestamp to detect long pauses and reconnect
let pauseTimestamp = null;
const PAUSE_RECONNECT_THRESHOLD = 10000; // 10 seconds
audioElement.addEventListener('pause', function() {
pauseTimestamp = Date.now();
console.log('Frame player stream paused at:', pauseTimestamp);
});
// Add event listeners for debugging
audioElement.addEventListener('waiting', function() {
console.log('Audio buffering...');
@ -60,6 +69,30 @@
console.error('Audio error:', e);
});
audioElement.addEventListener('play', function() {
if (pauseTimestamp && (Date.now() - pauseTimestamp) > PAUSE_RECONNECT_THRESHOLD) {
console.log('Reconnecting frame player stream after long pause to clear stale buffers...');
// Reset spectrum analyzer before reconnect
if (typeof resetSpectrumAnalyzer === 'function') {
resetSpectrumAnalyzer();
}
audioElement.load(); // Force reconnect to clear accumulated buffer
// Start playing the fresh stream and reinitialize spectrum analyzer
setTimeout(function() {
audioElement.play().catch(err => console.log('Reconnect play failed:', err));
if (typeof initSpectrumAnalyzer === 'function') {
initSpectrumAnalyzer();
console.log('Spectrum analyzer reinitialized after reconnect');
}
}, 500);
}
pauseTimestamp = null;
});
const selector = document.getElementById('stream-quality');
const streamQuality = localStorage.getItem('stream-quality') || 'aac';
if (selector && selector.value !== streamQuality) {
@ -112,6 +145,12 @@
// Update mini now playing display
async function updateMiniNowPlaying() {
// Don't update if stream is paused
const audioElement = document.getElementById('persistent-audio');
if (audioElement && audioElement.paused) {
return;
}
try {
const response = await fetch('/api/asteroid/partial/now-playing-inline');
if (response.ok) {

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@ -97,6 +97,12 @@
// Update now playing info for popout
async function updatePopoutNowPlaying() {
// Don't update if stream is paused
const audioElement = document.getElementById('live-audio');
if (audioElement && audioElement.paused) {
return;
}
try {
const response = await fetch('/api/asteroid/partial/now-playing-inline');
const html = await response.text();
@ -125,8 +131,42 @@
// Initial update
updatePopoutNowPlaying();
// Auto-reconnect on stream errors
// Auto-reconnect on stream errors and after long pauses
const audioElement = document.getElementById('live-audio');
// Track pause timestamp to detect long pauses and reconnect
let pauseTimestamp = null;
const PAUSE_RECONNECT_THRESHOLD = 10000; // 10 seconds
audioElement.addEventListener('pause', function() {
pauseTimestamp = Date.now();
console.log('Popout stream paused at:', pauseTimestamp);
});
audioElement.addEventListener('play', function() {
if (pauseTimestamp && (Date.now() - pauseTimestamp) > PAUSE_RECONNECT_THRESHOLD) {
console.log('Reconnecting popout stream after long pause to clear stale buffers...');
// Reset spectrum analyzer before reconnect
if (typeof resetSpectrumAnalyzer === 'function') {
resetSpectrumAnalyzer();
}
audioElement.load(); // Force reconnect to clear accumulated buffer
// Start playing the fresh stream and reinitialize spectrum analyzer
setTimeout(function() {
audioElement.play().catch(err => console.log('Reconnect play failed:', err));
if (typeof initSpectrumAnalyzer === 'function') {
initSpectrumAnalyzer();
console.log('Spectrum analyzer reinitialized after reconnect');
}
}, 500);
}
pauseTimestamp = null;
});
audioElement.addEventListener('error', function(e) {
console.log('Stream error, attempting reconnect in 3 seconds...');
setTimeout(function() {