- Reset *is-reconnecting* flag before play attempt so error handler can
catch failures and trigger retry with exponential backoff
- Always reconnect on stall event - ready-state check was unreliable
- Add retry logic with backoff when reconnect fails (up to 5 attempts)
- Store stalled timeout reference for proper cancellation
Fixes issue where stream would show 'Stream stalled - reconnecting...'
but never actually reconnect, requiring manual intervention.
- Add format-timestamp-for-postgres and normalize-user-timestamps functions in database.lisp
- data-model-save now normalizes timestamp fields for USERS table before saving
- Fix authenticate-user to use data-model-save instead of dm:save directly
- Add global auth state in auth-ui.lisp for other scripts to check login status
- Add auth checks in front-page.lisp and stream-player.lisp to skip API calls when not logged in
- Fix ParenScript parentheses structure in stream-player.lisp DOMContentLoaded handler
Fixes password reset, role update, and last-login update failures caused by
integer timestamps being sent to PostgreSQL TIMESTAMP columns.
- Fix find-track-by-title to parse 'Artist - Title' format from Icecast
and search both artist and title columns in tracks table
- Fix favorites API alist key mismatch (TRACK-TITLE not TRACK_TITLE)
- Fix favorites cache to update UI after loading
- Fix race condition where star reverted after clicking
- Add aget-profile helper for Postmodern uppercase key lookup
- Add user playlist creation, editing, and track management
- Add library browser for adding tracks to playlists
- Add playlist submission workflow for station airing
- Add admin review interface with preview, approve, reject
- Generate M3U files on approval in playlists/user-submissions/
- Include user-submissions in playlist scheduler dropdown
- Use playlist description as PHASE tag in M3U
- Add database migration for user_playlists table
- Update TODO-next-features.org to mark feature complete
Track Requests:
- Database table for user track requests (migration 007)
- API endpoints for submit, approve, reject, play
- Front page UI for submitting requests
- Shows recently played requests section
Listening History:
- Auto-records tracks when playing (with 60s deduplication)
- Recently Played section on profile (has date formatting issues)
- Activity chart showing listening patterns by day
- Load More Tracks pagination
Profile Improvements:
- Fixed 401 errors returning proper JSON
- Fixed PostgreSQL boolean type for completed column
- Added offset parameter to recent-tracks API
Note: Recently Played section has date formatting issues showing
'20397 days ago' - may be removed in future commit if not needed.
The listening history backend works correctly.
For production: run migrations/007-track-requests.sql
Listening History:
- Auto-record tracks when they change (logged-in users only)
- Track stored by title (no tracks table dependency)
- Profile page shows real recent tracks, top artists, listening stats
- APIs: /api/asteroid/user/history, /user/listening-stats, /user/recent-tracks, /user/top-artists
Favorites Fixes:
- Remove favorite now uses title instead of track-id
- Fixed response parsing to show green success message
- Profile page remove button works correctly
Migration Script Updated:
- track_title column added to both tables
- track-id now optional (nullable)
- Unique index on (user-id, track_title)
- No foreign key to tracks table (title-based storage)
For production: run migrations/005-user-favorites-history.sql
- Add user_favorites and listening_history database tables
- Add migration 005-user-favorites-history.sql
- Create user-profile.lisp with favorites/history API endpoints
- Add star button (☆/★) to Now Playing on main page
- Add star button to frame player bar
- Add Favorites section to profile page
- Show login prompt when unauthenticated user clicks star
- Use gold color (#ffcc00) for favorited state (space theme)
- Fix require-authentication to properly detect API routes
- Support title-based favorites (no track DB required)
- Add /api/asteroid/channel-name endpoint for live channel name updates
- Update front-page.js and stream-player.js to poll server for channel name
instead of relying on localStorage (fixes issue where listeners don't see
playlist changes until page refresh)
- Add footer with Internet Radio directory link and craftering webring links
- Fix last-login display bug: use proper ISO 8601 timestamp format and
parse as Date string instead of Unix epoch
- Separate Channel selector (Curated/Shuffle) from Quality selector (bitrate)
- Add channel selector to frame player, front page, and popout player
- Dynamic curated channel name from playlist #PHASE: metadata
- Channel selection syncs across all player contexts via localStorage
- Quality selector disabled when Shuffle channel selected (fixed bitrate)
- Fix reconnectStream to use channel-aware config
- Consistent CSS styling for selector heights
- Add shuffle source to Liquidsoap config (96kbps MP3)
- Add shuffle option to all UI quality selectors (frame, popout, front page)
- Make now-playing APIs mount-aware for correct metadata display
- Implement separate recently-played lists for curated vs shuffle streams
- Speed up now-playing and recently-played refresh on stream change
- Fix clean shutdown of stats polling thread (positional timeout arg)
- Widen quality selector dropdown for shuffle label
- Detect when browser pauses muted stream (throttling)
- Auto-reconnect after 3 seconds when paused while muted
- Apply to all three players for consistency
- Implement isReconnecting flag to prevent duplicate reconnect attempts
- Add exponential backoff for error retries (3s, 6s, 12s, max 30s)
- Retry indefinitely until stream returns
- Handle error, stalled, and ended events consistently
- Reset state on successful playback
- Apply same logic to frame player, popout player, and front-page player
- Add reconnect button (🔄) to frameset player bar
- Recreate audio element on reconnect to fix wedged MediaElementSource
- Properly close and reinitialize AudioContext for spectrum analyzer
- Preserve volume and muted state when reconnecting
- Show status messages for connection issues
- Reduce Now Playing update interval to 5 seconds
- Add front-page.js to player-content.ctml for Now Playing updates
- Create About pages (about.ctml and about-content.ctml)
- Add About link to navigation in both modes
Major Changes:
- Convert all JavaScript files to Parenscript for better maintainability
- Move spectrum-analyzer to parenscript/ directory structure
- Add parenscript-utils.lisp for shared utilities
- Convert admin.js, player.js, front-page.js, auth-ui.js to Parenscript
- Convert profile.js, users.js, recently-played.js to Parenscript
Stream Reconnect Fixes (from merged PR):
- Add reset-spectrum-analyzer function to properly clean up Web Audio API
- Implement reconnect logic for pauses longer than 10 seconds
- Detect stale audio in 'playing' event and force stream reconnection
- Prevent 'Now Playing' updates while stream is paused
- Reduce reconnect delay to 200ms for faster response
- Add proper spectrum analyzer reset/reinit during reconnection
UX Improvements:
- Change live indicator from blink to smooth pulse (2s ease-in-out)
- Pulse animation like old PowerBook/MacBook sleep indicator
- Add MUTED indicator to spectrum analyzer when audio is muted
- Spectrum continues to flow even when muted (data still streaming)
- Red 'MUTED' text displayed in top-right corner of canvas
Technical Details:
- Parenscript files generate JavaScript via API endpoints
- All player modes updated: main player, front page, popout, frame player
- Improved audio context handling to only create once per element
- Added comprehensive error handling and logging
- Updated asteroid.asd to include parenscript module structure
Documentation:
- Updated all documentation dates to 2025-12-06
- Added PARENSCRIPT-EXPERIMENT.org documenting the conversion
- Updated PROJECT-HISTORY.org with Phase 9 (Visual Audio Features)
- Added comprehensive project statistics (408 commits, 9,300 LOC)
This conversion improves code maintainability by using Lisp throughout
the stack and makes it easier to share code between frontend and backend.